Nature Meets Play
Serious Games as learning infrastructures
Carlos Vaz de Carvalho, Virtual Campus
Serious Games as learning infrastructures
Experiences from Virtual Campus
Designing Serious Games - Working together to make games for impact
Elín Carstensdóttir HASKOLINN I REYKJAVIK EHF
Designing Serious Games
Working together to make games for impact
Not only fun and games
Owen Rowe and Jesica Haldin, Helicom
Not only fun and games - Ecosfera Baltica and the quest to save the sea
Developing seven serious games on climate change ans the pattern that emerged
Simon Egenfeldt-Nielsen, Developing seven serious games on climate change ans the pattern that emerged
Competency development through serious games
Jennifer Tiede & Daniel Heßler: Competency development through serious games: experts' expectations and their implications for BaN game design, FH DORTMUND
The presentation of the beta version of the game
Olivier Heidemann of the PANEPISTIMIO THESSALIAS university presents the development so far of the serious game "build as nature". He explains in detail the challenges involved in developing the digital card-board game, highlighting the complex interaction factors and interrelationships.
Conference - Nature Meets Play
Conference - Nature Meets Play
Transforming Environmental Education through Games
March 17th, 2026 13:00 – 17:00 CET
Menntavegur 1, 102, 101 Reykjavík, Iceland - Room V101
At the Nature Meets Play - conference, international specialists in serious games, education and environmental sustainability will present talks and sessions on nature-based solutions and on designing and implementing game-based approaches in environmental education.
Introduction of the conference
In this video Lóa Steingerður from HASKOLINN I REYKJAVIK EHF introduces the conference. She presents the day's speakers and outlines the schedule. The key learning objectives of the serious game "build as nature" are presented, such as environmental awareness and education, interdisciplinary learning, and critical thinking.